


Issue 18: a Super day, comic preorders, and SDCC schedules!
Sometimes life surprises you. Then it surprises you again. And you’re like OH WHAT?! NEW STUFF Last week we got to attend a screening of the new Superman movie on the Warner Bros. studio lot, in their huge five hundred seat theater. And then this happened: That’s legendary

Issue 17: a book birthday, and new animation!
How is it time for another newsletter already? Didn’t we just do one of these? What do you mean time keeps endlessly progressing forward, destroying all in its path as the universe slowly returns to total entropy?! NEW STUFF Hey, look at that main image! It’s a blast

Big Time issue 17: a book birthday, new animation, page by page comic outlines, and Bulletproof page 2!

Big Time Issue 16: new gigs, screenings and festivals, sound, and Bulletproof page 1!

Issue 16: new gigs, screenings, and festivals!
There’s so much to talk about! Let us explain. No… there is too much. Let us sum up! NEW STUFF Since our last newsletter, Long Away finished color correcting, had our full theater sound mix day, we previewed and acquired the DCP (digital cinema package, which is everything a

Big Time Issue 15: Long Away in post, comics, pitches, vfx, and an audio script!

Issue 15: Long Away in post, comics, and more pitches!
Ahhhhhhhhhhh! Why are we screaming? Well why not?! Have you seen the state of the world? NEW STUFF Long Away visual effects are done! It’s officially off to sound and color, and our composer is composing! We’ve got a complete draft of the score already, and it’s

Big Time Issue 14: key art, pitches, film editing, and an audio script!

Issue 14: key art, pitches, and comic writing ahoy!
We’re so busy. And yet, and yet, we’ve had almost no income all year. Ya girls need a gig! Hire us, willya? NEW STUFF Look at our amazing key art for Long Away, now with an official logo and everything! Holy dang, we love it so much. It

Big Time Issue 13: Visual effects, Voyager, working with actors, and Cannibal Planets!

Issue 13: Visual effects, Voyager, and set photos!
We’re supposed to put something fun here to open the newsletter. But see, we’re very tired. So please just pretend these three sentences were highly entertaining. NEW STUFF Long Away has achieved picture lock (which was technically version ten of the rough cut)! This means all the individual